Appendix 3 - Timeline of the Warhammer 40,000 Universe ====================================================== This timeline was compiled by myself from two 40K timelines I found on a Warhammer 40,000 Mailing List. Both had significant dates missing and mutual incompatibilities, the timeline presented here is a merging of the two. The authors of the original two timelines are listed at the end. One of these timelines included some sources on where the information could be found, and these have been left in, albeit converted to my own style of book references, explained at the end. The history of the WH40K background is a long one, covering many millenia. Such a long timescale cannot possibly be covered in depth by a timeline such as this. This timeline is nither complete nor exhaustive. A note on the format of dates used: dates are mostly presented in the form "yyy.Mzz", where this means year 'yyy' of the 'zz'th millenium. This means that 1998, for example, is the 998th year of the second millenium, or 998.M02. Similarly, the year 3000 is 000.M04 (the third millenium ending with the last day of 2999), and the present day of WH40K is 999.M41, or 40,999. No main dates here use the full WH40K date convention of using a fractional part (xfffyyy.Mzz, where yyy and zz are as above, fff is the fractional part of the year and x is a check digit reflecting the dates accuracy, eg. 0129427.M39 is 129/1000 of the way, or 47 days, through the year 38427, ie. February 16th, 38,427). Where exact dates (down to the year fraction) are known, these are included later in the entry in brackets. One other thing: isn't it odd the WH40K dating system keeps the same root date as we do in the "real" world? You'd think over 40,000 years they'd have changed it... PRE M00 ------------------------------------------------------------------------------- ??? Fall of the Slann (@StD217) M-20 The Necrontyr are destroyed in a Galaxy wide bio-meltdown. They construct metal bodies as repositories for their hyper-advanced minds, and stasis chambers deep beneath planetary surfaces to weather the catastrophe. They take retreat there. (~WD217:27, ~WD230:72) M-18 Last Ice-Age maximum in Britain (@) M-12 Neolithic in Britain (@) M-08 Birth of the Emperor (#) M-05 Birth of Khorne, Tzeentch, Nurgle (#) M-03 Bronze Age Begins (@) M-01 Iron Age Begins (@) M00 to M09 ------------------------------------------------------------------------------- 000.M01 Christian dating era begins (and apparently so does the Imperium's) 400.M02 Eldar learn secrets of Warp Tunnel technology from the Slann Old Slann culture dies out. Slann warn Eldar of their own fall (#) 969.M02 Mankind sets foot on the Moon (~) 990.M02 Over ten years a series of space initiatives are launched by Man, including space probes to investigate other planets in the Solar System and the construction of a Russian orbital space station, called Mir (~) 996.M02 Man builds the Mars Global Surveyor to map the Martian surface 998.M02 The Mir space station is decommisioned. Work and dialogue begins on the subject of a new, international space station (~) 999.M02 Present day ('real' world) (~) 000.M03 Over 6 years Man launches missions to further investigate the Sun, Moon, Mars, Venus, Jupiter and Pluto, including magnetic fields, atmospheres, the solar wind, poles, soil samples, etc. (~) 200.M03 Mars is terraformed and settled (@FKI42,#) M04 Fall of the Brain Boyz (@FKI) Mankind discovers the Warp (#) M10 to M19 ------------------------------------------------------------------------------- M10 Colony missions launched to the outer Halo (@IGK32) M15 Sublight spacecraft begin slowly colonizing nearby stars (#) M20 to M29 - THE AGE OF BARBARISM ------------------------------------------------------------------------------- M20 The Dark Age of Technology (M21?), discovery of Navigators and development of Warp drive aid colonization. Galaxy explored in less than 1,000 years. STC developed. Titans invented (@,#) STCs constructed (@FKI42) M22 Age of Strife, appearance of psychic powers. Earth and Colonies cut off by Warp storms. Appearance of abhumans. Man fights man. STC system lost Age of Isolation - Squat worlds cut off. Formation of Leagues (#) M25 Horiax Treatise mentions genetic alteration techniques (~SMK47) M25-M29 Maiden Worlds Seeded (@ElK55) M28 Civil war on Earth. (#) 100.M29 Fall of the Eldar begins (@) 200.M29 Appearance of Emperor as a powerful figure. Earth tribes united. Imperium begins. Age of Trade - Squats trade with Orks, Eldar (lasts 3000 yrs) (#) Primarch project. 20 Primarchs created by Emperor. Embryos are stolen on a daemonic raid by Chaos forces. A warp storm destroys the raiding party as it flees. The embryos survive thanks to protections laid upon them by the Emperor, but are lost and scattered through the Warp. Age of Wars - Squats betrayed by Orks, Eldar (#) First Founding. 20 chapters of Space Marine created from gene seed samples that survived from the Primarch Project (#,@FKI16) Eldar build Craftworlds, heeding the Slann warnings (#) Fall of the Eldar. Eldar society collapses, creating Chaos god Slaanesh. Homeworlds lost in creation of the Eye of Terror End of the Warp storms and the Age of Strife (#,@ElK14) The Squat time of Isolation ends (@FKI71) 900.M29 The Great Crusades. Primarchs rediscovered and united with their Marine Chapters. Human galaxy reclaimed under Pax Imperialis (@ElK15,#) Lorgar, Primarch of the Word Bearers legion, turns to Chaos, subverting the Word Bearers rituals down the same dark path (~ChK13) Primarch Konrad Curze, Night Haunter, and the Night Lords legion commit numerous massacres and atrocities. The Emperor recalls Night Haunter to Earth to answer the charges. M30 to M39 - THE IMPERIUM ------------------------------------------------------------------------------- 100.M30 Shrine of Asur founded (@ElK82) 012.M31 Scouring of Isstvan III. Warmaster Horus, with the World Eater, Emperor's Children, Death Guard, and Thousand Sons legions, virus bombs Isstvan III to suppress a minor rebellion. Frigate Eisenstein escapes with news of Horus' corrupt activities (#,~ChK9) 013.M31 Horus Heresy. Iron Warriors, Night Lords, Word Bearers, Alpha Legion sent against Horus, but they defect to his side. They fight alongside their brother rebels as Marine fights Marine in battles across the Galaxy (@StD240,#,~ChK13) 014.M31 Siege of Earth. Horus lays siege to Emperor's Palace Death Guard legion caught in the Warp on the way to reinforce the Earths defence. They become victim to a mysterious plague, rotting the victim from the inside. Mortarion, Primarch of the legion, eventually afflicted and in his dementia calls on the Chaos Gods to save them. Mortarion and the Death Guard pledge themselves to Nurgle. Leaving the Warp, they attack the forces they set out to reinforce. (~ChK12) Emperor teleports on board Horus' battle barge. Sanguineous killed at Horus' hand. Horus killed by the Emperor, who is almost mortally wounded and placed in the Golden Throne (#) With the Emperor dead, the Imperium threatens to break apart. Twelve powerful men declare themselves the High Lords of Terra, with the self proclaimed role of ruling the Imperium on the Emperors behalf. The Adeptus Terra is reformed to be much as it is to the present day. Ultramarines Primarch, Roboute Guilliman, is said to be among these High Lords, Lord Commander of the Imperium, the only man ever to command the combined might of all the Imperiums armed forces. (~UmK) With many loyal Space Marines lost during the fighting of the Heresy, the Ultramarines chapter, largely untouched by the fighting, holds the Imperium together. Within 10 years order is restored in the Imperium. Roboute Guilliman begins work on the Codex Astartes. (~UmK) 021.M31 Second Founding. (~UmK13) Roboute Guillimans work, the Codex Astartes, comes into force 23 new chapters created as Marine Legions are broken into Chapters. Grey Knights secretly created, unique in the founding as the only one to come from wholely fresh genetic stock (@ADK7,#,~UmK12) Imperial cults venerating the Emperor as a God following his death start to appear. Foremost of these is the Temple of the Saviour Emperor, led by Fatidicus. (~SBK) ??? Dark Founding (13th). The only founding for which The Adeptus Terra has no gene-seed in its vaults or records of the chapters so created. Unknown number or fate of chapters (#,~UmK8) Mentors chapter believed to have been created in this founding (~UmK43) 197.M31 Leman Russ disappears on the night of the Feast of the Emperors Ascension. 204.M31 Bjorn the Fell-Handed elected Great Wolf of the Space Wolves, first Great Hunt. (~SWK47) 300.M31 Last Primarch dies (@FKI20) The Temple of the Saviour Emperor continues to grow in power. On Terra, the only non-followers are the Adeptus Mechanicus and the Space Marine cults. M32 Contamination of Ganymede (@FKI??) Ganymede destroyed during experiments into Warp Core technology, which is then abandoned The Temple of the Saviour Emperor becomes the official Imperial cult, the Adeptus Ministorum. Two centuries later the head of the church, the Ecclesiarch becomes one of the High Lords of Terra. The churchs power swells and the Ecclesiarch gains a permanent place in the High Lords. (~SBK) Another Imperial cult, penitent faith the Confederation of Light, founded on Dimmamar is all but crushed by the Adeptus Ministorum in the first of many Wars of Faith. Some pockets of faith in the Confederation remain, to re-emerge 400 years later (~SBK) M34-M35 The Ecclesiarchy thrives, extending its influence to indirectly control Imperial law and resources. The Administratum fights back, biting back much of its lost power. So begins a feud extending right up to the present day. Ecclesiarch Benedin IV moves the Holy Synod and the higher members of the Ecclesiarchy to Ophelia VII. It forms its own fleet of spacecraft and armies, the Frateris Templars. Adeptus Ministorum buildings on Earth fall to ruin. As part of Ecclesiarch Greigor XI's sweeping changes, the Holy Synod and Adeptus Ministorum move back to Earth. Ministorum tithes, already uncomfortably high, increase further. Finally, following the unveiling of several radical innovations, he dies of food poisoning. His radical reforms are never carried out. M36 Adeptus Ministorum tithes increase yet more. Many worlds openly rebel against the ruinous tithes. They are denounced as Heretical and crushed (~SBK8) The feud between the Ecclesiarchy and Administratum cause increasing resources to be directed inward. Administratum control from Terra hits a low point. Increased Warp storms hit the Galaxy, travel between all but the closest stars risky. Hundreds of systems isolated. The Imperium decends into anarchy. Chaos attacks from the Eye of Terror increase and Genestealer cults spring up, unchecked. The Imperium fragments into anarchy. Cursed Founding (21st). Fire Hawks, Flame Falcons and other chapters are created with cursed gene seed. Zhoros (Fire Hawks' world) Thermal Bombed Flame Falcons mutated horribly and driven from their homeworld of Lethe by the Grey Knights. (#,~UmK13) The Cursed Founding is almost immediately followed by the Age of Apostacy. (~UmK13) The Age of Apostacy, Realm of Night, Reign of Blood. High Lord Vandire becomes both Master of the Administratum and Ecclesiarch, with all but total power over the Imperium. Wars of Apostacy. (~AsK,~SBK) The Daughters of the Emperor discovered by the Ecclesiarchy on San Leor. They become Vandires bodyguard and are renamed the Brides of the Emperor, the Adeptus Sororitas. On Dimmamar, the Confederation of Light re-emerges from obscurity, in the northern reaches of the Galaxy. Vandire erupts in a fit of rage. The name of one man is heard again and again, Sebastian Thor. 208.M36 End of the Age of Apostacy. Sebastion Thor puts an end to High Lord Vandires rule of the Imperium and Ecclesiarchy. Sebastian Thor takes the Ecclesiarchal throne as the 292nd Ecclesiarch. Vandire is killed by his own bodyguard of the Adeptus Sororitas. They reject the name Brides of the Emperor and become once more the Daughters of the Emperor. The order of the Decree Passive comes into force. The Daughters of the Emperor become the sole army under command of the Ecclesiarchy. The Plague of Unbelief in the Emperor, led by Bucharis the Apostate, the Cardinal of Gathlamor, is ended by Confessor Dolan, who, imprisoned by Bucharis, gives up his life for the cause. (~SBK) Start of the Wars of Vindication. High Lord Weiramon, Grand Master of Assassins, declares war on corruption within Officio Assassinorum in the wake of Lord Vandires Reign of Blood. (02345208.M36) (~AsK) 288.M36 End of the Wars of Vindication. Officio Assassinorum purged of corruption but at great cost to the organisation. (0132288.M36) (~AsK7) Officio Assassinorum restructured by the Inquisition. The Ordo Sicarius is formed to monitor the Officio Assassinorum in the future. (0139288.M36) (~AsK5) 694.M36 STC Quest. Chief Artisan Tilius begins search for working STC (#) 994.M36 Razorback STC discovered by Tilius (#) 694.M39 Dark Eldar pirates attack Jericho III, destroying the capital, killing 3200 defenders and 1400 innocents, capturing 1500 of the defenders and 16800 civilians as slaves (5218694.M39)(~DEK44) 699.M39 Dark Eldar attack in Wilderness space. Remains of convey en route to Vistro discovered. Imperial Navy Cruiser Judgement and 12 Free Charter merchant vessels destroyed. Two destroyed Eldar vessels recovered for analysis by Imperial authorities. Shipment of ores missing, presumed captured, shipments of technical materials and foodstuffs abandoned (5354699.M39) (~DEK44) 705.M39 Dark Eldar attack Stratix Forge World, prenetrating the polar arsenal and escaping with an undisclosed amount of experimental military hardware (5685705.M39)(~DEK44) 709.M39 Evidence of Dark Eldar attack on Banelund XI found. All 1200 colonists slain or missing, presumed captured. Eldar Webway portal found on surface (5233709.M39)(~DEK44) 719.M39 Imperial Navy vessels clash with Dark Eldar forces. Eldar driven off at cost of Imperial cruisers Pious Victory and Mighty Endeavour (5354719.M39)(~DEK44) 985.M39 Squat civil war. League Thor fights League Grindel over exploration of the Lost Stronghold of Dargon. Cyclops invented (@FKI73,#) M40 to M49 - THE PRESENT ERA ------------------------------------------------------------------------------- 561.M40 Nexxas Exculpation. Emperor's Children vs. Imperial Guard (#) 978.M40 Chaos Warlord Abaddon overthrows Lord Teknos of the renegade Forge World of Baji IV. The traitor Tech-priests swear allegiance to Abaddon and return with him to the Eye of Terror (~WD239:40) 982.M40 The renegade Tech-priests of Baji IV begin construction of a massive stellar vessel within the Eye of Terror, using data recovered by Abaddons forces from the Halo World of Lanamorgstein (~WD239:40) 990.M40 Abaddons advisor, Zaraphiston, leads Abaddon to the Daemon world of Spawndeath. Abaddon returns and urges the Tech-priests in their efforts to complete construction of the Planet Killer (~WD239:40) M41 Macharius begins his crusade (@IGK31) 000-015.M41 Abaddons agents and forces search for rumours which will lead to location of ancient artifacts known as the Hand of Darkness and the Eye of Night. Abaddon orders his forces to capture those items at all costs (~WD239:40) 005.M41 Treaty of Ceres between Terra and Mars (@) 007.M41 Macharius dies (@IGK31) 077.M41 Macharian Heresy (@IGK31) 139.M41 Start of the Gothic War, which lasts until 160.M41. The world of Arx in Segmentum Obscuras, an outpost monitoring the Eye of Terror for activity, is attacked by Chaos forces. The Astropath manages to send a garbled plea for help. When help arrives months later the world is lost, with no clues to the attackers. A number of similar attacks take place in neighbouring and adjacent Sectors. Inquisitor Horst takes up the investigation. (~BfG92) The Planet Killer is completed by Abaddons renegade Tech-priests (~WD239:40) 140.M41 A number of Imperial merchant vessels and warships found drifting through Wilderness space in the Athena Sector (Segmentum Obscuras). All the crew are dead and infested with fungal growths and disease. Growing rumours begin to fly in the Imperial Navy of the Chaos warship called the Plagueclaw being in the area. Death Guard Chaos Marines sack the hive world of Morganghast. (~BfG92) Warp turbulence increases around the Gothic Sector of Segmentum Obscuras. Religious fanatics claim the Emperor is displeased and is sending Warpstorms to plague the unholy. The cults multiply and soon hold a lot of power. The Warpstorms continue unabated. (~BfG92) In the same area, several Naval vessels destroyed "accidentally" - reactor overloads or magazine explosions. Official reports declare the causes as faulty ammunition or poor maintenance. The Gothic Sector becomes a hotbed of anarchy and confusion. (~BfG92-93) 141.M41 Chaos attack on the world of Purgatory, home of the arcane device known as the Hand of Darkness, an ancient artifact spoken of by races such as the Eldar with horror and revulsion. Inquisitor Horst demands to join the fleet. When Horst arrives the Hand of Darkness is gone. (~BfG93) The Eye of Night, another ancient artifact connected with the Hand of Darkness in the ancient myths, is taken from the Ratling world of Ornsworld. (~BfG93) 142.M41 Increased sightings of Chaos vessels in the Gothic Sector. A month after Inquisitor Horst arrives in the Sector, it is cut off from the rest of the Imperium by a massive Warpstorm that engulfs the Sector. (~BfG93) 143.M41 Surprise Chaos attacks on several key installations of the Gothic Sector, including Naval bases and Forge worlds. Many Imperial casualties. An attack on the world of Orar beaten back by defenders. One Chaos fleet is ambushed by Orks. The Chaos fleet is wiped out. (~BfG94-95) Naval fortress Blackstone IV captured by Chaos attackers in the Rebo system in Gothic Sector. As the Chaos attackers close, the fortresses power systems spontaneously power down. (~BfG95) A Chaos vessel known simply as the Planet Killer attacks Savaven. It does just that. A massive energy release cuts to the heart of Savaven releasing huge lava flows and breaking apart the planet from the inside. Fourteen million people on Saveven die in an hour. The Planet Killer is commanded by Chaos Warmaster Abaddon. (~BfG95) Reports come in of an Eldar Craftworld in the Sector. Eldar attack many Imperial planets and outposts. The anarchy in the Gothic Sector causes hundreds of Human pirate bands to come out of the woodwork and wreak further havoc. (~BfG96) 144.M41 Naval fortress Blackstone VI, in the Lukitar system, is attacked by Abaddon. In a mirror of the attack to capture Blackstone IV, its power systems go down and it is easily taken by the Chaos attackers. (~BfG96-97) Blackstone I is captured from the Fularis system. In a massive Chaos attack the two previously captured Blackstone fortresses fire a huge energy beam that vaporises a warship and strips Fularis II down to a rocky plain. Of Blackstone I there is no sign, presumed captured. (~BfG97) 145-149.M41 Innumerable crafts and systems attacked and taken by Chaos attackers. (~BfG98) 149.M41 Fleet Admiral Mourndark attacks a confederacy of pirate bands, effectively wiping them out in the Gothic Sector. (~BfG98) 151.M41 Lord Admiral Ravensburg of Gothic Sector decides to take the fight to the enemy. A large Chaos battlefleet is wiped out by a combined attack by Imperial and, to the Imperiums surprise, Eldar forces. (~BfG99-100) The massive Warpstorms that cut off Gothic Sector begin to abate, finally enabling Imperial reinforcements to enter the Sector. (~BfG100) Abaddon attacks the Tarantis system, a common gathering ground for ships entering and leaving the Sector, in an attempt to cut off the stream of Imperial reinforcements. His main fleet, accompianied by all three missing Blackstone fortresses, make a massive attack. The Blackstone fortresses unleash a huge blast energy blast at the Tarantis star. It eventually explodes into a supernova, wiping out the system. (~BfG100-101) Eldar scouting brings in reports that Abaddon is to attack the Blackstone V fortress of Schindlegeist. Using Warpgates shown to them by the Eldar Imperial forces arrive in the system weeks before the Chaos fleet. Abaddon powers up the Blackstones' terrible energy blast again. Imperial ship the Flame of Purity drives inself forward into the blast, draining the Blackstones' energy. Abaddon escapes into the Warp with two of them. The recaptured Blackstone self-destructs, as do the three remaining under Imperial control. (~BfG101) 152.M41 Isolated reports come in of Abaddon escaping into the Eye of Terror, though they disagree about whether the Blackstone fortresses in Chaos control are with the fleet - a question on the lips of many in the Inquisition and Navy of whether the two under Chaos control also self-destructed. Other Chaos warfleets break off and follow Adaddons lead, only to be eradicated in vengeance attacks by Imperial forces. (~BfG102) Over the next eight years remaining Chaos forces in the Sector are systematically smashed and worlds taken by Chaos reclaimed under Imperial control. The pirate bands, grown powerful over the twelve years of war, are one by one tracked and destroyed, many breaking up and the remnants hiding out in forgotton star clusters. (~BfG102) 154.M41 Melefica Arkham, Abaddons second in command left in charge of the Planet Killer, tries to use it to carve an empire of his own. The Planet Killer is disabled, believed destroyed, by Imperial forces, though unconfirmed reports of it occur for years thereafter and its destruction cannot be confirmed (~WD239:40) 156.M41 An expedition is launched by Inquisitor Horst to recover the hulk of the Planet Killer for study by the Adeptus Mechanicus. No trace of it is found, and there are worrying rumours of a Black Legion vessel in the vicinity (~WD239:40) 160.M41 The Gothic War, the latest Black Crusade of Chaos led by Abaddon, is over. The High Lords of Terra recognise the names of every Naval and Imperial Guard oficer who served in the war, their names enscribed on a massive monolith in the Chambers of Heroes in the Imperial Palace. Inquisitor Horst is never seen again, slipping away to spend the rest of his life searching for the whereabouts and fates of the two remaining Blackstone fortresses held by Abaddon in his escape. (~BfG102) 273.M41 Inquisitor Drako visits Stalinvast. Hydra found. Stalinvast is cleansed and destroyed (#) 373.M41 Inquisitors murdered. Drako raids Black Library. Planet Sabulorb incinerated. Drako killed in Eldar Webway (#) 443.M41 Logan Grimnar becomes new Great Wolf of the Space Wolves (#,~ChK22) 444.M41 First battle for Armageddon. Chaos incursion led by Angron and World Eaters beaten back by Space Wolves and Grey Knights (#,~ChK22) 738.M41 Latest Founding (26th). Most current founding as of 40,998 (#) White Panthers chapter founded. (~UmK42) 741.M41 Arrival of Hive Fleet Behemoth. Planet Valos stripped of life (@TyK37,#) 745.M41 Ultramarines 5th Company suffers heavy losses during Barchi Scouring (6342745.M41), including the loss of a Chaplain. (~SMK46) First Tyrannic war. Hive Fleet Behemoth attacks the Ultramarines homeworld Macragge. Defeated at great cost to the first Terminator Company. (#) 901.M41 Fouth Quadrant War, Tyrant of Badab. Astral Claws' master, Lufgt Huron, revolts (@WFK(ii)88,#) 903.M41 Lamenters, Mantis Warriors, Executioners join revolt (#,~ChK23) 904.M41 Fire Hawks retaliate when their supply ship is captured by rebels the Mantis Warriors (#,~ChK23) 906.M41 Red Scorpions and Minotaurs called in to suppress revolt (#) 907.M41 Ork incursions in Ultima Segmentum (~ChK23) 908.M41 Lamenters chapter caught in an ambush, they surrender. (~ChK23) 912.M41 Badab falls and the Astral Claws are finally defeated. (~ChK23) 913.M41 Lamenters, Mantis Warriors and Executioners chapters sent on 100 year penitent crusade. The homeworlds of the Executioners and Mantis Warriors are forfeited to victorious loyalist chapters (#,~ChK23) Remaining forces of the Astral Claws and the most corrupted of the other rebel chapters escape into the Maelstrom. Fate of Astral Claws master Lufgt Huron unknown. (~ChK23) 940.M41 Tzeentch cults revolt on planet Chicano. World lost (#) 941-2.M41 Second (and better known) battle for Armageddon. Ork "Waaargh!" led by Ghazghkull Thraka assaults hive world Armageddon Secundus. Lord Herman Von Straub's forces are saved by Commissar Yarricks performance (#) 942.M41 Eldar Commander Yriel returns as the leader of the Iyanden Fleet (@ElK,#) 963.M41 Fire Hawks sent to Crow's World sector to investigate Dark Eldar. They dissapear en route while in the Warp (#) 976.M41 Hive fleet Perseus detected by Ultramarines (#) 981.M41 Durlan Ocellati discovers warp route into Wheel of Fire (#) 982.M41 Last encounter with Hive Fleet Perseus. Drifts outsystem (#) 983.M41 Fire Hawks declared lost in the warp. The Bell of Lost Souls tolls 1000 times. A single black candle is lit in the Shrine of Fallen Heroes. (#,~WD224:22) 987.M41 Space Wolves 519th crusade ends in Wheel of Fire (Orks cleared) (#) 988.M41 Crimson Fists nearly wiped out by their own missile while fighting Orks on Rynn's world (#) Discovery of Necrontyr stasis chambers triggers the emergence of isolated groups of Necrons across the Galaxy. (~WD230:72) 989.M41 Blood Angels Terminators killed while exploring a Space Hulk (#) 992.M41 Second Tyrannic war. Iyanden craftworld nearly destroyed by Hive Fleet Kraken. Lamenters chapter lost. Scythes of the Emperor chapter badly depleted, homeworld of Sotha lost (@FKI90,~TyK37,#) 998.M41 Battle of Korsk II. Lord Vorlak leads a rebellion that is crushed by marines in a major tank battle on the plains of Korsk II (#) Necrontyr runes identified on a visual scan of unknown raiders on a planet.(WD217:27) 999.M41 Present Day in 40K --- Sources: @ - David Donachie (D.Donachie@ed.ac.uk), 19 Feb 1996 # - Tim Dupertuis (db117@cleveland.Freenet.Edu), 27 Feb 1996 ~ - Editors annotations, at date of issue References are as indicated below. Numbers following references refer to page numbers in the appropriate book. Note: 1ed = Warhammer 40K 1st edition ("Rogue Trader") 2ed = Warhammer 40K 2nd edition 3ed = Warhammer 40K 3rd edition ADK - Angels of Death Codex (2ed) AsK - Assassins Codex (2ed) BAK - Blood Angels Codex (3ed) BfG - Battlefleet Gothic ChK - Chaos Codex (2ed) DEK - Dark Eldar Codex (3ed) ElK - Eldar Codex (2ed) FKI - Codex Imperialis (2ed) FKW - Warhammer 40,000 Wargear book (2ed) IGK - Imperial Guard Codex (2ed) LaD - Realms of Chaos: The Lost and the Damned Nec - Necromunda OrK - Orks Codex (2ed) RgT - Rogue Trader (1ed) SBK - Sisters of Battle codex (2ed) SMK - Space Marines Codex (3ed) StD - Realms of Chaos: Slaves to Darkness SWK - Space Wolves codex (2ed) TyK - Tyranids codex (2ed) UmK - Ultramarines codex (2ed) WDxxx - White Dwarf issue xxx. Page number follows a colon (eg. WD123:46 indicates page 46 of White Dwarf 123) WFK(ii) - Warhammer 40,000 rulebook (2ed) WFK(iii) - Warhammer 40,000 rulebook (3ed) For more information, see the Codex Imperialis and the various WH40K codices, whuch are a mine of information and ideas. Available now at positively extortionate prices from a Games Workshop near you.... Yes, they're expensive, but they're worth it if you'll regularly use the information inside. At the time of writing (21/02/1999) the only new 40K codices available are the Space Marines, Dark Eldar, Blood Angels, and Chaos Space Marines, and all the old codices are gone from the shelves - it's not as if the new codices are particularly brilliant on background either... Ho hum. Watch this space for new background chapters on various races/institutions of the Imperium to hopefully provide enough information to run a campaign with. It's not as if GW are providing a lot of information any more.